Ian Thomas Malone

Monthly Archive: November 2016



November 2016



In Defense of No Man’s Sky

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As someone who grew up in the era where blowing into your cartridge was the only way to improve video game functionality, the idea that No Man’s Sky could receive such a massive structural overhaul months after its release day is still fairly remarkable. I did a live video defending the game back in August that quickly became the most watched on my page with 18,000 thousand views. There’s no denying the game is polarizing, rightfully so for many reasons. The problem is, many of the knocks against the game have never really been fair.

The two chief complaints I’ve heard since the games release tend to be concerned with its marketing and price point. No Man’s Sky promised big things in its trailer and failed to deliver vividly unique locations filled with interactive critters of all sizes. The game shattered sales expectations both in the U.S. and abroad, explaining the massive outrage that still manages to trend on social media months later.

One question that’s always stuck with me throughout this process is an age old quandary. How much of the blame belongs with the consumer?

No Man’s Sky may have skyrocketed in sales before taking a catastrophic nosedive, but the same can’t be said of the reviews. Those were always bad. Before falling off the grid, Sean Murray even hinted that the game might not be for everyone. The marketing may have been misleading, but this is hardly a groundbreaking revelation. The role of marketing isn’t to provide an objective opinion on a product, but rather to get you to buy it.

The other big issue focused on the game’s sixty-dollar price point. This is also a valid complaint, to a certain extant. It’s also one that’s easily explainable through a basic understanding of society’s relationship with entertainment.

Think about a movie trailer that looks moderately entertaining. You might want to watch said film, but do you want to see it in theatres or do you want to wait until it’s available to rent? Or better yet, do you want to wait until it’s on Netflix or another streaming service that doesn’t require you to shell out money just to watch that particular film? This line of thinking isn’t new.

It also isn’t fair to No Man’s Sky. Hello Games charged what they could get for it. A thirty-dollar price point would have alleviated some of the outrage (though there’s still the misleading trailer), but who’s responsibility is it to make that call? There isn’t a litmus test for what qualifies to be labeled full price. As we saw with the subsequent price drop, the idea that No Man’s Sky was in fact overpriced isn’t really contested.

Anyone who truly cared about that would have waited for the reviews, which never masked the game’s imperfections. The disappointment over No Man’s Sky was unavoidable. Choosing to wait to make a decision until all the facts were on the table wasn’t. Waiting a single day after the game’s release would have told you everything you needed to know.

No Man’s Sky is a deeply flawed game, but I never felt ripped off. I’ve played it for hours, mining crap and collecting Atlas Stones without really caring what the end goal is. As someone who doesn’t have a ton of time to really get invested in Fallout 4 or Skyrim (as majestic as they are), there’s something comforting about No Man’s Sky’s simplicity.

That reasoning isn’t going to fly for everyone, especially those who wanted another Skyrim or Fallout. Therein lies the age old debate of taking in something for what it is as opposed to what you want it to be. I don’t begrudge anyone who hates No Man’s Sky. It could have been better and it should have been better.

But we can’t pretend like there’s some concrete hours to dollars ratio for video games. The phrase “you get what you pay for” rings true here, but there’s also the idea that you have the ability to research that which you choose to pay for. I can’t help but feel like many of the people who hate No Man’s Sky are angry because they didn’t do that.




November 2016



Why Does Gilmore Girls Have a Monopoly on WB Nostalgia?

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Netflix offered millions of people a sanctuary from the Black Friday madness with the return of Gilmore Girls. The four episode limited revival has captured the interest of the pop culture world, bringing back the nostalgia of late 90s/early 00s WB programming. In an age with endless televisions offerings, both past and present, available to the consumer, it can be easy to forget that there once was a time when channels themselves were relevant at all, let alone ones that catered to a younger demographic.

With remakes and reboots popping up all over TV, it shouldn’t be surprising that Netflix wanted to book a return ticket to Stars Hollow. Gilmore Girls’ arrival to Netflix, relatively late to the streaming game in October 2014, garnered the kind of media attention that most current shows would kill for. What is perhaps surprising, is that Gilmore Girls is the only WB program to receive a revival in a world where Dynasty, Magnum P.I., and Prison Break are all being brought back to life. For a brief four month period, NBC wanted to capture the nostalgia of Coach before realizing that no one else did. So why is Gilmore Girls the only one of Michigan J. Frog’s offerings to return to millennial laptops, cell phones, and Apple TVs?

Gilmore Girls began its run right at the heart of WB’s love affair with the American youth. The show premiered in 2000, when Dawson’s Creek, 7th Heaven, Buffy the Vampire Slayer, Felicity were plastered all over the covers of teen magazines and the insides of high school lockers. As far as ratings success goes, Gilmore Girls maintained a comfortable viewership relative to the rest of the network, but consistently lagged behind 7th Heaven and Smallville with ratings comparable to Buffy and Everwood.

When you think about one sentence that fully encapsulates all the feels of The WB, is there any better the the opening lines, “I don’t want to wait, for our lives to be over,” bringing images of a quaint North Carolinian town to mind? I don’t think so. I wouldn’t hold your breath waiting for a Dawson’s Creek revival either. Poor Grams.

While ratings are nearly irrelevant in the year 2016 and shouldn’t be used as a barometer for the quality of a show, they do remind us that Gilmore Girls wasn’t even close to being the flagship program on the WB. It ended unremarkably in 2006 after a one season run on The CW without creator and writer extraordinaire Amy Sherman-Palladino. The unsatisfying ending serves as a potential explanation for the desire to seek additional episodes, but no such treatment has been given to Charmed, which fell victim to massive budget cuts in its ninth and final season. Joss Whedon directed two of the highest grossing movies of all time, yet there’s been almost no talk of any Buffy or Angel continuation.

Gilmore Girls remains on an island, or perhaps in a diner of its own in WB lore. With podcasts like “Gilmore Guys” breathing new life into the fandom years after its demise, there’s no doubt that the show maintains a cult status with its viewers that most shows would kill for. There’s little question that the show’s writing was among the best on TV even if the Emmys refused to acknowledge it. The show’s fast paced dialogue, filled with pop culture references, practically forces repeat viewing. It could be that Gilmore Girls is the only WB show to get a revival because it was the best show on the network. Problem is that doesn’t really explain the legions of revivals while plenty of other popular and beloved programs remain dormant. Is anyone really angling for another season of The Wire?

Melissa McCarthy’s recent A-list success is obviously part of the equation, but I hesitate to give it too much credit. Sookie may have been Lorelai’s best friend, but was still a supporting character on a similar level as Lane or Paris. McCarthy’s cameo is important to recapturing the magic of the show, but hardly a driving force in A Year in the Life.

The varying success of other WB stars fail to shed any consistent light on the lack of appeal for other shows either. Michelle Williams, Katie Holmes, Jessica Biel, Keri Russell, David Boreanaz, Alyson Hannigan and Emily VanCamp have all either been in big budget movies or hit series, but James van der Beek has, so far, been the only former WB star to try to cash in on his old nostalgic value. Putting aside 7th Heaven’s soiled reputation in the wake of Stephen Collins’ transformation from beloved father to pedophile, it does seem odd that no network or streaming service hasn’t tried to tap into the former magic of the WB besides Gilmore Girls.

We’ve seen plenty of articles and studies on pop culture’s recent obsession with nostalgia. South Park captured it best with its “member berries” that use nostalgic references to give characters warm feelings of security. The past itself is less important than the idea of returning to a simpler time.

The world of Stars Hollow gave Gilmore Girls a unique leg up in this regard. Every episode takes you to a special place filled with all the warm feelings of community and beloved culture. The WB gave teens a sense that someone out there was on their side. Gilmore Girls possessed a degree of separation with its emphasis on family and the town itself.

An image of Joey Potter climbing through Dawson Leery’s bedroom window might look a little creepy in the year 2016. The idea of Felicity as a grad student or college professor seems a bit odd, regardless of hairstyle. What would the Camdens have to lecture their kids about in a world with legalized pot? Stars Hollow survives because the idea is timeless in a world where the doors opened by technology often lead to divisiveness and isolation. The best revivals are the ones that don’t just recapture the magic, but bring something new to the table as well. For much of The WB’s roster, nostalgia is probably best left in the past.